[CGL]

World Space User Interface for Surface Pasting

Leith Kin Yip Chan




Introduction

Pasting UI

World Space
 Surface
 Pasting


World Space
 User
 Interface
 for Surface
 Pasting


Animated
 Surface
 Pasting


Cylindrical
 Surface
 Pasting


Quasi-
 Interpolated
 Surface
 Pasting


The Direct
 Manipulation
 of Pasted
 Surfaces


Papers

Talks

Images

People

  

Abstract

Surface pasting is a composition method that applies B-spline surfaces, called features, to any number of other B-spline surfaces, called base surfaces, in order to add details on the base surfaces. The locations as well as the size of the features are determined by transformations of feature domains. By modifying the domain layout of pasted surfaces, we can manipulate the appearances of features interactively in a Domain Space User Interface. However, this domain user interface is inadequate because the user cannot interact with the three-dimensional model directly. In this thesis, I propose a World Space User Interface that attempts to map three-dimensional user actions to two-dimensional domain operations and aims at providing a more intuitive and efficient modeling interface for surface pasting.

The Paper

Compressed PostScript, 3912kB

Bibliography Entry

@mastersthesis{chan,
    author = "L. K. Y.  Chan",
    title = "World Space User Interface For Surface Pasting",
    year = "1996",
    school = "University of Waterloo",
    address = "Waterloo, Ontario, Canada N2L 3G1",
    note = "Available on WWW as
    mbox{ftp://cs-archive.uwaterloo.ca/cs-archive/CS-96-32/}
}