[CGL]

Better Pasting via Quasi-Interpolation

Blair Conrad and Stephen Mann




Introduction

Pasting UI

Animated
 Surface
 Pasting


Cylindrical
 Surface
 Pasting


Quasi-
 Interpolated
 Surface
 Pasting


Better
 Pasting
 Through
 Quasi-
 Interpolation


Better
 Pasting via
 Quasi-
 Interpolation


The Direct
 Manipulation
 of Pasted
 Surfaces


Papers

Talks

Images

People

  

Abstract

Surface pasting is a hierarchical modeling technique that places feature surface atop base surface with approximate continuity. In this paper, we describe using quasi-interpolation to set the boundary control points of the pasted feature. To achieve interactive performance for surface pasting, we modified the coefficients and weights of quasi-interpolation, and devised an efficient sampling scheme. The new surface pasting technique is actually faster than the original surface pasting method when using the same number of feature control points, with a much lower discontinuity between the feature and base surface.

The Paper

SM99.ps.Z (compressed PostScript, 300kb)

Bibliography Entry

@inproceedings{CM-cs1999,
  title     = "Better Pasting via Quasi-Interpolation",
  author    = "B. Conrad and S. Mann",
  booktitle = "Curve and Surface Design: Saint-Malo, 1999",
  editor    = "Pierre-Jean Laurent and Paul Sablonni\`ere
	       and Larry L. Schumaker",
  publisher = "Vanderbilt University Press",
  address   = "Nashville, TN.",
  year      = "2000",
  pages     = "27--36"
}