CS452 - Real-Time Programming - Spring 2009

Lecture 31 - History : Ada

First Generation

Second Generation

Transputer, Occam

Third Generation

  1. Multi-CPU servers
  2. Micro-computers
  3. Micro-controllers

Ada: A Third Generation Offshoot

In the 1970s we started looking for successors to C/Unix-like environments.

Ada was one such

Over-all structure

Create

task T is
    ....   // public face of task
end T; 
task body T is
    ....   // any code at all
end T;

Tasks are created by the declaration of a task variable

X: T;

Main program is implicitly called as a task.

Send-Receive-Reply

Tasks can include

  1. Entries in their specifications
    task T is
        entry E( <in & out parameters> );
    end T;
  2. Accept statements that implement the entries
    accept E( <formal parameters> ) do
       ...  //code to be executed
    end E;
  3. Calls to entries in other tasks
    T.E( <actual parameters> );
        

Accept blocks until the call to the entry occurs.

The call blocks until the accept is executed.

Relationship to S/R/R

How do You Write a Server

Presumably

loop
    accept Send( request ) do
        // process request
        // fill in return parameters
    end Send;
end loop;

What's wrong here?

Here is one of the work-arounds.

loop
    select
        SendNotifier( data ) do
            // update internal state
        end SendNotifier;
    or
        SendClient( request ) do
            // fulfil request
        end SendClient;
    end select;
end loop

How does this still fall short?

Is it possible to write a server in a programming language with nested scoping?

Time

Pretty easy. Two time primitives

You can build delay from delay until, but not vice versa.

Interrupts

An interrupt handler is a parameterless procedure, that can be attached (either statically, at compile time, or dynamically, at run-time) to the occurrence of an interrupt.

Problems

  1. How would you attach interrupts to hardware that varies from execution to execution?
    task body Int is
        loop
            accept Interrupt do
                // manipulate device
                SendServer( error, data )
            end Interrupt
         end loop
    end Int
  2. Where and how do interrupts get turned on?
  3. How does the device get initialized?

Notice how device-specific the above code is.

`The Ada programming language defines the semantics of interrupt handling as part of the tasking mechanism, making it possible to construct implementation-independent interrupt handlers. However, for the Ada mechanism to be effective, an implementation must provide support not specified by the Ada standard, such as for initializing hardware interrupting devices, handling unexpected interrupts and optimizing for real-time performance constraints. This paper analyses some of the constraints that efficient interrupt support places on an implementation. It develops a model for the interaction between interrupt hardware and Ada tasks and describes optimizations for Ada interrupt handlers. Implementation issues, including task priorities and task termination for interrupt handlers, are discussed in detail.' Real-time interrupt handling in Ada Jørgen Born Rasmussen, Bill Appelbe, Software Practice and Experience.


Fourth Generation

  1. Multi-(multi-core CPUs) called servers
  2. Multi-core microprocessors
  3. Stream processors

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