CS452 - Real-Time Programming - Spring 2011

Lecture 19 - Projects

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  1. Exam
  2. Broken trains

Milestones

1. Tracking & Route Finding

What you are expected to do

2. Avoiding

What you are expected to do


Projects

1. Train style

Give trains roles and objectives. For example,

Another example,

Another example,

2. Game style: AI

The track is a graph.

Many games are played on graphs

For example, watchmen and bandit.

Another example, PAC man

3. Game style: interactive

In the games you play for pleasure, the user normally controls one or more of the game entities.

Students often want to make an interactive project. It has been done successfully in the past, but constructing a usable interface is a real challenge


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