CS349, SE382, CS789 - Various User Interface Courses
References
Here is a list of references, intended for students who want to look
deeper into some of the topics addressed in the course. These are books and
articles that I have enjoyed reading and gotten something out of during my
years of teaching human-computer interaction courses. Other than this - not
very stringent - qualification, inclusion is no warrant of either correctness
or relevance. As the list grows -- if the list grows -- I may try to sort it
by topic.
- Molly Bang, Picture This: Perception and Composition, Boston: Bulfinch,
1991. An effective and unpretentious introduction to arranging shapes in
space.
- Max H. Bazerman. Judgment in Management Decision Making, second
edition. Wiley: New York, 1990.
- John M. Carroll. Making Use: Scenario-based Design of Human-Computer
Interactions. MIT Press: Cambridge, 2000.
- David Chalmers. The Conscious Mind: In search of a fundamental theory.
Oxford University Press: Oxford, 1996.
- A. Diegerger, P. Dourish, K. Hook, P. Resnik & A Wexelblat. Social
navigation: techniques for building more usable systems. Interactions
VII(6), 36-45, 2000.
- Robin Dunbar. Grooming, Gossip and the Evolution of Language. Faber and
Faber: London, 1996.
- Daniel Friedman, Shyam Sunder. Experimental Methods: A Primer for
Economists. Cambridge University Press: Cambridge, 1994.
- Kentaro Go & John M. Carroll. The blind men and the elephant: Views
of scenario-based design. Interactions, XI(6), 44-53, 2004.
- James Gosling, David Rosenthal & Michelle Arden. The NeWS Book: An
Introduction to the Network/extensible Window System. Springer Verlag:
New York, 1989.
- William Hudson. Foraging a la carte: An appetite for popup menus.
XI(1), 63-64, 2004.
- Joseph Kaye. Making scents: aromatic output for HCI. Interactions,
XI(1), 48-61, 2004.
- David A. Lauer. Design Basics, second edition. Holt Rinehart and
Winston: New York, 1985.
- M. Kuckeish. Visual Illusions: Their causes, characteristics &
Applications. Dover: New York, 1965.
- Aaron Marcus. It's about time. Interactions, XI(6), 16-21, 2004.
- Gary J. Miller. Managerial Dilemmas: The Political Economy of
Hierarchy. Cambridge University Press: Cambridge, 1993.
- Ulric Neisser. Cognition and Reality: Principles and Implications of
Cognitive Paychology. Freeman: San Francisco, 1976.
- Harold Pashler. The Psychology of Attention. MIT Press: Cambridge,
1998.
- Hilary Putnam. Reason, Truth and History. Cambridge, 1976.
- Stephen Quiller. Color Choices: Making color sense out of color theory.
Watson-Guptill Publications: New York, 1989.
- James T. Reason. Human Error. Cambridge University Press: Cambridge,
1990.
- Maximilian Reisentruber, An action video game modifies visual
processing, TRENDS in Neurosciences, 27(2) 72-74, 2004.
- Martin Reiser, The Oberon System: User Guide and Programmer's Manual,
New York: ACM Press, Addison-Wesley, 1991.
- Elizabeth Rosenzweig & Joel Ziff. Managing interdisciplinary
relationships: lessons learned from the field. Interactions X(6), 20-27,
2003.
- Mary Beth Rosson & John M. Carroll. Usability Engineering:
Scenario-Based Development of Human-Computer Interaction. Morgan Kaufman:
Redwood City, 2001.
- Richard Rubinstein, Digital Typography: An Introduction to Type and
Composition for Computer System Design, Addison-Wesley, 1988.
- Ben Schneiderman & Catherine Plaisant. Designing the User
Interface, fourth edition. Addison-Wesley: Reading, 2005. The most recent
edition of what many consider the standard book on user interface
design.
- John Senders, Neville Moray. Human Error: Cause, Prediction, and
Reduction. Lawrence Erlbaum Associates: Hillsdale, 1991.
- Oz Shy, The Economics of Network Industries, Cambridge University
Press: Cambridge, 2001.
- Herbert A. Simon. The Sciences of the Artificial. MIT Press: Cambridge.
1st edition 1969, 2nd edition 1981, 3rd edition 1996.
- Robert Sugden & Alan Williams. The Principles of Practical
Cost-benefit Analysis. Oxford University Press: Oxford, 1978.
- John Summerson. The Classical Language of Architecture. MIT Press:
Cambridge, 1963.
- William Tufte. Envisioning Information, second printing. Graphics
Press: Cheshire, 1991.
- Ina Wagner & Rudiger Lainer. Designing a visual 3-D interface: a
reflection on methods. Interactions X(6), 12-19, 2003.
- Jonathan Westphal. Colour: A Philosophical Introduction, second
edition. Basil Blackwell: Oxford, 1987.
- Wucius Wong, Principles of Color Design, Van Nostrand Reinhold,
1987.
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