CS452 - Real-Time Programming - Spring 2010
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Lecture 10 - Message Passing
Overview
Message passing combines synchronization and communication in one set of
primitives.
int Send( Tid tid, char *message, int mslen, char *reply, int rplen )
- blocks until Reply occurs
int Receive( Tid *tid, char *message, int mslen )
- blocks until message is available
int Reply( Tid tid, char *reply, int rplen )
- does not block
- unblocks task that called Send
- Send and Reply become READY at the same time.
There are two cases
Send before Receive
Send
...
Receive
...
Reply
... ...
Message copying occurs inside Receive and Reply.
Receive needs to have a list of current senders, the ReceiveQ
Receive before Send
Receive
...
Send
...
Reply
... ...
Message copying occurs inside Send and Reply.
Practical Details
- Need to keep around request
- Messages
- Typed as strings
- which require formatting and parsing
- Normally cast from pointers to structs
- sizeof( ) is useful
- struct expected by receiver/sender must agree with struct
provided by sender/receiver
- Type-checking by compiler not possible
- Dynamic type-checking possible
- First element of struct is its type
- Even polymorphism is possible
- Message types should be handled in a more modern way
- type extension
- would provide a more uniform handling of error returns
- Task states
- DEFUNCT is terminal
- READY -> ACTIVE
- ACTIVE -> SEND_BLOCKED, RECEIVE_BLOCKED, READY, DEFUNCT
- SEND_BLOCKED -> READY
- RECEIVE_BLOCKED -> REPLY_BLOCKED
- REPLY_BLOCKED -> READY
- You can add extra return values beyond those specified
int Send( Tid tid, char *message, int mslen, char *reply, int rplen )
These are pretty self explanatory, except
- The return value is the number of characters actually placed in the
reply-buffer
- including the \0 if the contents of the reply buffer is a
string
- If something goes wrong, the return value is negative, coded to
indicate what went wrong
What can go wrong
- Illegal
tid
tid not an existing task
It's up to Send to check that the reply-buffer was big
enough by looking at its return value
It's not an error if the task to which we Send never
Receives
- Parsing
argument and reply-buffer is
potentially costly and error-prone
- A type system might be nice
- But then you would feel compelled to implement run-time type
checking
Implementing Send
What's in application space is just stubs.
- checking arguments
- putting arguments in the right place
- Note that there are five arguments
What the kernel must do
- Check arguments
- Change state of sender to RECEIVE_BLOCKED
- Put sender on the end of the receiver's sendQ
- If receiver is SEND_BLOCKED, do 3 in receiver
int Receive( Tid *tid, char *message, int msglen )
These are pretty self explanatory, except
- How is the task id copied form kernel to receiver?
- That is, where does the pointer point to?
- What if the buffer wasn't big enough?
- If several tasks have done
Send, which one gets
Received first?
- return value is number of bytes in message, including \0.
- It seems as though the return value should be the tid. Something is
not right.
- If something goes wrong, the return value is negative, coded to
indicate what went wrong
What can go wrong?
- Only part of the message was copied
It's up to Send to check that the reply-buffer was big
enough by looking at its return value
Implementing Receive
What the kernel must do
- Check arguments
- Change receiver's state to SEND_BLOCKED
- Check the
sendQ
- If SENDQ_EMPTY
- Exit from kernel after scheduling
sendQ is not empty
sender = head( sendQ )
sendQ = next( sendQ )
- copy message from sender to receiver, after checking buffer
sizes
- change sender's state to REPLY_BLOCKED
- change receiver's state to READY
- put sender's tid into receiver's argument
- put receiver on its
readyQ
- set up receiver's return value
int Reply( Tid tid, char *reply, int rplen )
These are pretty self explanatory, except
- The Replyer need not be the Receiver, but must be in contact with the
Receiver
- When all goes well Reply leaves two tasks READY when it completes
Implementing Reply
- Check arguments
- sender (tid) must be REPLY_BLOCKED
- Copy message from replier to sender, checking buffer sizes
- Put sender on readyQ
- Set up sender's return value
- Change sender's state to READY
- Put replier on readyQ
- Set up replier's return value
Change replier's state to READY.
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