cs781 - Colour for Computer Graphics - Winter 2012
Course Notes
Lecture 6 - Colour Measurement
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Geometry of Light
Point sources of light
From far enough away every source of light is a point source
- geometry of the problem has spherical symmetry
Consider a point source of light,
- emitting steadily, which means with constant power,,
- surrounded by concentric spheres.
Energy
- is conserved
- is neither created nor destroyed by the medium through which the light
is transmitted
In any unit of time the same amount of light passes through every
sphere
- The total power passing through each spherical surface is equal
and it's equal to the power emitted by the point source
- By spherical symmetry, the power is constant across each surface.
Power density of light
The area of the surface of a sphere is (4 pi ) r^2.
- For a sphere at distance r, the power of the light passing through a
unit area is
- (the power of the source) / (4 pi r^2)
- Newton found this falling off of gravity using just this
argument
- Another way of saying this is the a point source emits constant power
per solid angle.
- The area of a unit solid angle at a distance r grows as r^2
- The power density of the point source must be infinite.
Power passing from one area to another
Consider an emitting area, dA1,as an array of point radiators
- Radiation into a solid angle dw is (power density) * dA1 * dw
The receiving area, dA2, is r^2 dw
- Radiation passing from one area to another is (power density) * dA1 *
dA2 / (r^2)
Multi-pole expansion
Units in which Light is Measured
Considering wavelength, power emiited by a point source,, P_l, is watts
per unit wavelength
- Call this radiant flux.
- Integrate with the luminous efficiency function, V(l), F = \int V(l)
(P_l) dl, to get luminous flux.
- To measure it surround the source by a detector
From a distance the amount of energy captured depends on the size of the
detector
- Call the amount captured the luminous intensity, I = F / dw
- Angular size is what's important
- To measure it use a detector with a finite aperture, and divide by the
aperture
- Unit is the candela = lumen per steradian
Normally we are measuring an area and want to know the emission per unit
area of the surface
- Two factors to consider
- area of the surface, dA
- inclination of the surface to the line of sight, cos(t)
- This is luminance.
- The unit is candela / (m^2)
We often want to measure the amount of light falling on a surface, which
we call illuminance, because the surface is being illuminated.
- It is E = F / dA
- Its units are lux = lumen / (m^2)
- This is a concept used extensively in illuminating engineering.
Similarly, we have a name for the amount of light emitted by the surface,
luminous emittance.
Important ideas
- Luminous versus radiant
- Solid angle, steradian, and its relationship to area
- Use solid angle to remove r^2 factors
- Dualism between incoming and outgoing light.
- Time-reversal invariance of the dynamical laws governing light.
Colour Measurement
Two types of measurements
- Visual measurement
- guaranteed to measure things that people see, but
- no guarantee that two people are looking for the same quality
because language is imprecise
- e.g. heterochromatic brightness
- Introduce the luminous efficiency function, which was used above to
convert between tadiant and luminous quantities..
- That is, define equal luminance as a way of building a bridge
between physical and visual measurement.
- flicker photometry
- easy to create the measurement
- measures to within 1%
- extremely good person to person reproducibility
- except for uncertainty in blue, which is probably related
to aging
- minimum motion tests
- spatial fusion tests
- linearity
- one dimensional subspace of colour space
- Instrumental measurement.
There are two things that we can measure
- psychophysical response to light
- reproduce and improve on visual measurement
- using filters and detectors to do optical integration
- physical properties of light
Measuring physical properties
Almost always energy in the past,
- but now is increasingly photon counting
- photon counting must be calibrated
- by energy measurement, of course
Ultimate calibration is to heat
- Shine a light onto something
- How much does it heat up?
You need to know
- the mass of the material
- the specific heat of the material
- how much heat is lost
- Use this to calibrate a detector
- most sensitive is a photomultiplier
- most common is a solid state detector (CCD = charge-coupled
detector)
- Need to convert energy calibration to power calibration
You now have a detector and a calibration.
- When the meter on the detector reads A (for amps)
- The voltage across which the current is flowing is
- high for photomultipliers
- low for CCDs
- and the wavelength is \lambda
- Then the power of the light source is W (for watts)
Measuring a spectral power distribution
In principle, it is straightforward
- Split the light into a spectrum using
- a prism
- a diffraction grating
- Spectrum can be spread out in
- space, which requires moving detector
- time, which can use a stationary detector
- Get a stream of measurements
- correct for effects of wavelength non-linearity,
- because you are really measuring \Phi(\lambda) \Delta\lambda
Current technology uses an array of detectors, but
- readout is still sequential
Two aspects of calibration are hard
- wavelength: spectral lines used for wavelength calibration
- detector response
- all detectors must be the same size
- far from true in your digital camera
- detectors much be low noise
- far from true in your digital camera
- dark current
- gain
If an instrument is inexpensive they most likely skimped on
calibration.
What can be measured?
Power of light emitted from a source in all directions
- integrated with luminous intensity function
- called luminous intensity
- unit is candela
Power of light enitted from a source in a particular direction
- called luminous flux
- unit is lumen = candela per steradian
- need to talk about solid geometry
Power of light falling on a surface
- called illuminance
- unit is lumen per square metre
Power of light falling on a surface from a particular direction
- called luminance
- unit is lumen per square metre per steradian
Power of light leaving a surface
- called luminous exitance
- unit is lumen per square metre
Power of light leaving a surface in a particular direction
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