Research within CGL falls into several main areas, as they are listed below. Feel free to follow the link to the project page for more information if it exists; or browse through the Theses or Publications pages to know what has been done in CGL on that topic.


Surfaces and Geometry
Non-Photorealistic Rendering
High Performance Graphics and Physically-based Illumination
More Graphics
User Interfaces and Visualization
Some past projects in CGL